![]() Whatever you think of the Brotherhood of Steel, you can't help but feel for their soldiers, doing their best out in the Commonwealth. You start this by tracking down said beacons when you find them on the radio, gradually stitching together the story of a Brotherhood of Steel patrol that went wrong and left nearly everyone involved dead. The Lost Patrol: The Lost Patrol is Fallout 4 at some of it's saddest: hunting down distress beacons that went unanswered years ago, leaving nothing but their long dead owners behind. Check it out by going to Cabot House on the south bank bear the bend in the Charles, and start working with Jack Cabot. It's a little unsettling, and just odd enough to stay interesting. You can actually find out about it before the end of the quest with a little sleuthing, but the game will guide you down that strange path regardless. It's eerily clean inside, with strange residents that just don't seem to fit into the broader world. Everything in the wasteland is broken and bombed out, so it's naturally curious when you come upon a perfectly preserved pre-war mansion, surrounded by dangerous robots for protection. Secret Of Cabot House: Like most good things in a game built around exploration, the Secret of Cabot House begins with a question. I won't spoil the rest, but the the Silver Shroud quests veers from the absurd, to the grounded, to the poignant with grace and skill. It's a sort of roleplaying inception: your character is roleplaying another character. ![]() ![]() So you don the costume and start taking out bad guys: during the quest, every dialogue tree allows you to "speak as Shroud," committing wholeheartedly to campy excess. A ghoul in Goodneighbor idolizes the hero of the dramas, the Silver Shroud, and thinks his particular brand of justice could bring hope to the wasteland. The dramas themselves are campy fun, and worth a listen, but the mission takes it one step further. To start, all you have to do is listen to the radio around Goodneighbor: you'll find rebroadcasts of old, cheesy noir radio dramas. The Silver Shroud: No list of the best quests in Fallout 4 would be complete without this one. You'll definitely want to spend some time in this game wandering directionless, but if you're looking for some of the best optional content the game has to offer, check out some of the best side quests in Fallout 4: But, as usual, the side quests are what really flesh the world out, ranging from the sad to the silly, the explosive to the small. Fallout 4 actually has an excellent and engaging main quest, and I'd recommend it to even the most dedicated deviators. Usually I play the main story missions as something like a chore, important and produced, by rarely as interesting as the strange little stories you come across in the meantime. ![]() Fallout 4 is actually a bit of an exception when it comes to Bethesda games. ![]()
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